Micro Vacation is a 3D game I’m developing in the unreal engine based around the Giantess fetish. You play as a university student who on the morning he’s supposed to leave for a vacation finds himself in his bed at a tiny size for an unknown reason. The player then tries making his way through the house collecting/crafting things and trying to get help from the now giant women who he lives with to try and get back to his regular height.
Last update: : 2019-03-11 Released: : 2019-03-02 Creator (developer): : Eezi – Censored: No Version: 0.20 OS: Win 64bit Language: English Genre:
3D game, Giantess, Male protagonist, Vore, Foot fetish
Install instructions: :
1. Extract and run.
Whats new (last changes):
v0.20a -Dialogue changes to both scenarios. -Collectibles to find which unlock short animation loops. -A new craft-able item. -Saving. -Re-worked climbing. -New user interface. -Added more settings, FOV and some sound options. -New main menu. -“Controls” tab showing the games control scheme. -Slightly better item icons. -Completely re-did how free-look works during cut-scenes. (Still not the best and has problems, but is a lot better) -Some optimization. -Quite a few bug-fixes.
Notes:
(There’s a guide on how to find the new content in a .txt file in the game download)
Micro Vacation is a 3D game I’m developing in the unreal engine based around the Giantess fetish. You play as a university student who on the morning he’s supposed to leave for a vacation finds himself in his bed at a tiny size for an unknown reason. The player then tries making his way through the house collecting/crafting things and trying to get help from the now giant women who he lives with to try and get back to his regular height.
Last update: : 2019-03-11
Released: : 2019-03-02
Creator (developer): : Eezi –
Censored: No
Version: 0.20
OS: Win 64bit
Language: English
Genre:
Install instructions: :
Whats new (last changes):
-Dialogue changes to both scenarios.
-Collectibles to find which unlock short animation loops.
-A new craft-able item.
-Saving.
-Re-worked climbing.
-New user interface.
-Added more settings, FOV and some sound options.
-New main menu.
-“Controls” tab showing the games control scheme.
-Slightly better item icons.
-Completely re-did how free-look works during cut-scenes. (Still not the best and has problems, but is a lot better)
-Some optimization.
-Quite a few bug-fixes.
Notes: